The power of smells in themed experiences

At Dead Walk Designs, we are interested in the emotional potential of smell for creating a visceral sense of immersion at visitor attractions. Here are a few ways we might incorporate scent into a design! Theme Parks In a theme park, smells can be used to create feelings of happiness and excitement. They are especially…

Q&A with Simon, Designer & Maker

Q: Hello Simon! What is your role at Dead Walk Designs? I mostly run the CNC machine! I also do a bit of design work, a bit of painting work, a bit of chippying, and I’m the team chef too. I started with Dead Walk Designs on Wake the Tiger. Q: What was your background…

Q&A with Liam, Designer & Marketing Officer

Liam provides conceptual and practical designs for attractions and escape rooms, as well as marketing support to spread the word about Dead Walk Designs’ projects! Q: How did you get into designing for themed attractions? Liam: After graduating with an animation degree, I used my design skills to create escape rooms at an attraction I…

Q&A with Bevis, Theming Sculptor & Finisher

Every member of the team at Dead Walk Designs has their own unique skills that they bring to our projects. In this week’s Q&A, we’re talking to Bevis, whose amazing theming and finishing work helps bring attractions to life! Q: What is your role at Dead Walk Designs? Bevis: I mostly work on sand and…